Rebirthing Strategies

Overview
This is a place for all ways to get rebirth if you have a rebirth items, we have setups for low life players to even the highest of reborn players. If you haven't done rebirth at all then you should check out Non Rebirthing Strategies, or Misc Strategies.

Very Low life Reborn Setups
Here are all the reborns you can get within the certian tiers. All equipped with special strategies for each.

Life 1-5 rebirth strategies

 * Quantum Ore Cleaner - use it in all of your upgrader setups after the dollar cap upgraders to get rebirth 4x faster.
 * Astral Predictor - this upgrader doesn't upgrade ores right away but 5 seconds to 2 minutes after ore has touched it, this should be the first upgrader right after dollar cap upgraders and before placing Portable Ore Advancers and or A LOT of upgraders. If you don't have access to a lot of upgraders then place this as one of your first items.
 * Frozen Justice - use a Portable Flamethrower and maybe some Schrodinger Evaluators before this furnace to make LOTS of money. Frozen Justice normally multiplies x6 but x18 to ores on fire and x27 for ores on fire AND sparkling!
 * Ancient Temple - a Massive Diamond Mine would've been better for a first rebirth than this. it take the orevalue and divides it by 7 and multiplies by the remainder. capable of making more worth $0 so you need to be VERY careful when using this. Not recommended to use this with mines that have random orevalue like Industrial Firecrystal Mine. use a calculator to make keep track of orevalue when upgraded with upgraders and add Fine-Point Upgrader, Ore Purifier Machine, or Cursed Ore Purifier as needed.
 * Sage Redeemer - this is a furnace that multiplies orevalue by the number of times it was upgraded by .5 with a cap of x35. It's recommended to use A LOT of upgraders especially Portable Ore Advancer to make the most of the furnace
 * Azure Refiner - multiplies by x4 AND destroys ore with tag effects such as ores on fire or with sparkles which is why it should be used before all the other limitless upgraders.
 * Dragon Blaster - you would have to be very lucky to get this, 2nd most rare reborn in the game and a stronger version of the Big Bad Blaster, multiplies by 3.7x. you can use it by itself before a furnace (especially Blind Justice) or in a loop (make sure you have a good item that puts out fire like a Freon Sprayer).

Low life cell furnace setups

 * Dreamer's Anguish - the second rarest reborn in the game, a cell furnace that multiplies orevalue based on how much money you have like how the Noobite Mine works
 * Nature's Grip - multiplies orevalue for ores worth less than $1000 by 25,000x and 200,000,000x for ores worth more than $1000. recommended to use with Massive Diamond Mine, Industrial Firecrystal Mine, Yunium Mine (life 5+), and Symmetrium Mine (life 20+)
 * Industrial Firecrystal Mine - was the second most powerful mine in the game and the most powerful cell furnace compatible mine in the game upon release. get money to buy either Coal Mines or Triple Coal Mines and hook it up to a cell furnace, ideally Nature's Grip
 * Massive Diamond Mine - maybe you're not the luckiest of players, use this with a cell furnace and replace that cell furnace as you have enough money to replace it or use it with Nature's Grip.

Life 5-10 strategies

 * Tesla Resetter - this is a very powerful reborn item - removes all tag affects and makes it so that you can use the same upgraders all over again. Place all the upgraders you use before it AND after it!
 * Newtonium Mine - one the most powerful mine in Miner's Haven with an orevalue in the billions. Doesn't work with cell furnaces but you can just use this instead of another dropper you would use in upgrader setups.
 * Dreamer's Fright - was once the most powerful furnace in Miner's Haven randomly multiply from -45x to 45x and can take away research points from you this item is one big gamble. There's no way of avoiding its negative effects so just place it in the end of your setup
 * Big Bad Blaster - multiplies by 2.65x and sets ore on fire just use it at the end of a setup next to the furnace or in a loops with an item that can put out fire (like Freon Sprayer). This is (ARGUEABLY better than the before mentioned dragon blaster, because of two main things. First, it is smaller, so much so that 2 of these can fit in the space of one db, and two, the multiplyer is higher with two big bad blasters than the single db that takes the same space.
 * Lightningbolt Refiner - shortly after it was released was patched to not be used unlimited times (safely, now has a chance to destroy ore when used more than twice). multiplies orevalue from 100%-700% AND is activated manually with buttons. Place a Reversable Conveyor before it and any upgraders that set ore on fire after it then the furnace.
 * The Catalyst - multiplies orevlaue by 4x - use it after dollar cap upgraders.
 * Yunium Mine - Yunium ores don't drop directly from the spout and can go in random directions. can make instant Qn with Nature's Grip (don't worry about flying out with a cell furnace) but place many conveyor around it catch the ore in an upgrader setup. This dropper reaches out 1 space, so you can crowd 4 around 1 Cell Particalizer
 * Flaming Schrodinger Evaluator - this is a more powerful version of the Schrodinger Evaluator, its best to place to place it right before the other limitless upgraders and with walls next to them to not let ore escape out of your base. Most players used to get fast rebirth by placing Big Bad Blasters next to them (make sure you have an item that can remove fire after it or place the items right before the furnace).
 * Ore Illuminator - multiplies orevalue by 5x but ore cannot be upgrade for 5 seconds, for these five seconds you can place 6 Conveyor Ramps or a Large Conveyor Ramp with an Ore Replicator then three Conveyor Ramps or even sneaking in a Wild Spore (life 10+) would be OK as Wild Spore upgrades don't count as upgrades.

Life 10-20 strategies

 * Dreamer's Might - subtracts 1T from orevalue then multiplies by 25x. Not a good idea to use in the beginning of your life but when you can make ores worth FAR more than 1T.
 * Dark Magic - normally multiplies ore by 12x and 45x when remotely activated, you should watch ores as they're getting to the furnace then keep clicking the remote until the ore(s) are in. If you need to then feel free to use a Reversable Conveyor.
 * Big Bertha - an upgrader that can multiply orevalue by 12x but has a hoop the ore have to be inside to get upgraded. You can place mines that can drop right into ore replicators (like Newtonium Mine or Atomium Mine [life 50+]) directly into the Big Bertha or use the following sequence of conveyors to launch ore into it sucessfully: before the Big Bertha place a Quantum Ore Cleaner, The Catalyst, or any other conveyor with 250-300% speed (ideally The Catalyst) then an Ore Cannon that's two units away from the Big Bertha.


 * Clockwork - a VERY fine-point upgrader that multiplies orevalue by 5x, to get ores into a fine-point a rather successful way is to place REALLY FAST conveyors like Nuclear Conveyor before a turn then a wall right behind the the conveyor making the turn then place the Clockwork, or you can simply put a ramp down, and then a conveyor faceing the direction of the clockwork
 * Solar Flare - a furnace the processes ore at 20x during the day and 0-40x at night. You can place it an hope for the best or if you prefer one time of day over the other you can place a Reversable Conveyor right before it
 * Wild Spore - Removes status effects. Does not count as a technical upgrader.

Life 20-35 strategies
'[ DISCLAIMER: Section still needs a bit of work. Not considering it complete. Anyone may change this if needed. So far, this information is as accurate as it can be. - Sharpness ]'
 * Nature's Grip - Foundation of most setups to 35. Useful as it gives HIGH qds on Fire crystal mines, and Twitchite Mines
 * Twitchite Mine - Using this with Nature's Grip gives you anywhere from 300qd - 600qd. Super useful, and can be duplicated / replicated by Ore Replicators.
 * Noobite Mine - Useful for getting started. Used in correlation with Nature's Grip will give you 5 quadrillion worth of ore. Can be replicated, therefore producing more. This mine no longer works after 100 quadrillion.
 * Yunium Mine - Great to use with Nature's Grip. Has great ore value and gives you instant QNs.
 * Use the Symmetrium Mine on a Nature's Grip until you get enough money for a Cell Particalizer.
 * After life 35, you can use The Fracture, accompanied by 2 Ore Cannons on either side, and use a Symmetrium Mine for easy QN's until you get 2.35Sx for a Cell Particalizer.

Big Bad Blaster Loops (Moderate to High Level Rebirth Setup) (S) (P and V)
BBB Loops are Loops that contain few or more Big Bad Blasters and/or Dragon Blasters in them, and they can also include other items, such as Portable Flamethrowers and a Flaming Schrodinger, and other Limitless Upgraders at the end of the Setup. These Loops work properly if the kind of ore used is Newtonium, because that it will travel less when it flies off from explosions, and that it has a high ore value. Industrial Firecrystal Mines can be used, with Big Bertha too, but more limitless upgraders should be put at the end to allow getting sextillions. If used and built properly, this can give you a moderate to a high chance of getting Sextillions and Septillions and a very rare chance to get Octillions and Nonillions, depending on how many times the ores pass through the BBBs. It may take you a few tries to get you to the rebirth price; if you are unlucky, either all your ores are destroyed, or the last ore that was processed was not worth enough for a Rebirth.


 * Because of the nerf, in which the Big Bad Blaster's multiplier has been decreased from 3x to 2.65x, it is much harder to get Sx, Sp and Octillions from this setup, though it can still work if you have enough limitless upgraders to put at the end of the setup.

In working with a BBB Loop, you have to control it manually, because it requires 1 Reversable Conveyor to make it work, and what this important conveyor does is to direct the last ores that survive the BBBs to the limitless upgraders and the furnace.

In operating the setup, the first step is to put the Mine (IFC/Newtonium) on the start of the loop. You can stop putting ores on the base by removing the Newtonium Mine(s), or removing the (Triple) coal mines fuelling the IFC. After removing your Newtonium/(Triple) Coal Mine(s), and all/most of its ores are in the BBB Loop, wait until there are a few or a single ore left surviving, in which you will direct these ores to the Limitless Upgraders and the Furnace, using the Reversable Conveyor. Alternatively, you could also use a Painite Mine's hitbox to stop the ore so you can replace one of the conveyors with a teleporter.

For a BBB Loop, there are some parts that you want to add for the Setup: Advantages Disadvantages
 * Try to put a Large Conveyor Ramp and an Ore Replicator on the loop. This will restrengthen the flow after it passes one time on the BBBs.
 * Put a Lightningbolt Refiner after the Freon Upgraders and BBBs, which will increase the output of the setup.
 * After the sets of BBBs, put Freon Sprayer/Wild Spore to extinguish Ores from fire. (NOT OPTIONAL)
 * Put a way to accurately center ore before the set of BBBs in the BBB Loop, because the Ores have to touch the
 * Freon-Blast Upgraders' Cyan Flap. It's not needed if Wild Spores are used. (NOT OPTIONAL)
 * Put wall segments on spots near the BBBs, to reflect flying ores from the BBBs.
 * At the end of the setup, try to put a powerful furnace such as Dark Magic to increase the output even further.
 * If used with a ore tracker of any kind, you can tell how much ore is worth, and is helpful if you would rather not guess how much you will make with this setup. THIS IS OPTIONAL
 * It can be an good setup that can produce Sextillions to Nonillions and that can be used for hundreds of lives if built properly.
 * It is not too complex for a rebirth setup (It can be built fast in 4 to 6 Minutes if you master on how to build it).
 * Unlike the BBB Abuse Setup below, it only needs a few BBBs to make it work.
 * It can be used with money cap upgraders such as Suspended Refiners or Ore Thermocrushers before the BBB Loop, and Limitless Upgraders after the BBB Loop, which can get you Duodecillions and above quickly.
 * It is not the simplest to build Rebirth Setup, compared to setups that use Flaming Schrodingers and BBBs in series, and BBB Abuse Setups.
 * It may take some time to learn about on how to use it, because it has to be manually controlled, and to be controlled properly.
 * Lag may destroy burning ores before they reach the Freon-Blast Upgraders.
 * For getting high sextillions and above, it will take many ores to be put in the BBB Loop, which will cause lag issues.

The Symmetrical Fracture (semi-low+ lives, sx - low sp setup) (S)
Simple build, yet complex. First, you will need The Fracture and at least one Symmetrium Mine.

First, at $50, somehow manage to obtain 1 conveyor ramp, 5 Nuclears, an equal number of Duplicators as you have Symmetriums, and the number of your Symmetriums x2 for Plasma Conveyors. here is my trick: Place a Symmetrium so that the ore hits the bump on the fracture, near one of the two ends of it. Pictures later. After you have the items, place them like so: Three things are VITAL. one is highlighted, and the position of where the conveyor ramp, right beside that bump we talked about earlier, and the fact that the symmetrium must be on the one side (you will see in the picture, off the the far edge). These are crucial, otherwise the



setup will fail.

Once you reach 2.35sx, which doesn't take long with more than two symmetriums, buy a Cell Particalizer and you will gain a few sx to 30 sum sx/ore

PROS: CONS:
 * Simple build, once you know where to place everything
 * Nice for a quick setup to use while you check other things.
 * Minimal rebirth items
 * Low ore limit
 * Requires shop items.
 * if not placed correctly, the symmetrium's (not the duplicate) will miss sometimes, or half the sent ores won't make it. (A Symmetrium Mine will only drop an ore when the last ore it has been sold or destroyed.)

Symmetrical Fracture v2
First, place any conveyor leading to an side. Next, place a Symmetrium Mine dropping on its back, then add a centering mechanism to make sure the ore stays on the center of the conveyor : Now place a Clockwork Upgrader and an Ore Negator, then use an Ore Cannon to launch it to The Fracture, will give you enough Sx to afford a Cell Particalizer after a small period of time. Finally, buy a Cell Particalizer and feed it by a Symmetrium Mine placed next to it.

Advantages :


 * Good when you still do not have a Blind Justice.


 * Can also be done with a Lightningbolt Refiner.

Disadvantages :


 * The Symmetrium Ores may get stuck somewhere, making you need to use an Ore Pulsar or an Ore Quasar, as it can happen from none to a lot of times.


 * It needs an Ore Negator, which costs a lot of RP and it is not always for sale.

Flaming Schrodinger Blaster (High Lives)
This strategy has a high chance to get Qn, and sx., moderate chance to Septillions and low chance to Octillions and very low chance to Nonillions. The start is a powerful mine able to drop into a Big Bertha (i.e. Atomium Mine), A Big Bertha, inside of a Gate of Eclipse (broken hitbox), a Quantum Ore Cleaner, Wild spore, Overlord Device (not true) which is optional, followed by a Catalyst, then Flaming Schrodinger Evaluators leading to your choice of furnace, then Put BBB in the sides of the Flaming Schrodingers.

Advantages:
 * Easy to build
 * Can remove Gate of Eclipse if Life 149 or below.

Disadvantages:
 * Takes long to get the money.
 * Can cause lag due to explosions.

Big Bad Blaster Abuse (High Level Rebirth Setup)
All that is needed for this one is 14 to 22 BBBs, 17 Plasma Conveyors/Ancient Conveyors, a Newtonium Mine, a Tesla Resetter, some conveyor walls or other kinds of walls, both parts of a teleporter (OPTIONAL), limitless upgraders (If needed), Basic Conveyor, and Dark Magic. The conveyor walls go around the teleporter to prevent the ore from disappearing. The Newtonium Mine goes right next to the conveyor wall in such a way so that the ore still goes in the teleporter. The main setup is 8 to 10 BBBs, a Tesla Resetter and/or a Wild Spore (both to extinguish the flames), another 6 to 12 BBBs, and Dark Magic.

14 to 22 BBBs may not be enough, so if the Rebirth Cost is high, you can also put limitless upgraders (QOC, Catalyst, Orbitable Upgraders, Big Bertha,Overlord Device etc.) before the first set of BBBs, and after the Tesla Resetter (Except Big Bertha). In this way, you can get more money from each ore, and you would need less BBBs to use, making it more common for an ore to come out.

Atomium can be used as a substitute for Newtonium, but this will add to the disadvantage of that it will increase the amount of ores in the setup.

Advantages Disadvantages
 * If built with enough Limitless Upgraders, this setup can also produce High Sextillions to Septillions and can be used for hundreds of lives.
 * It is very simple and can be built in under two to three minutes.
 * Once the setup is properly built, it doesn't take long to get septillions.
 * Not much ores are in the setup, making mild lag. (IF Newtonium is used.)
 * Using this setup after using Yunium Mine and Nature's Grip allows the player to go from $50 to rebirth in as little as two minutes.
 * The only items that might to be bought from the shop are the Plasma conveyors and conveyor walls (and Limitless Upgraders from the shop if needed), assuming that the player already has premium teleporters. This can be reduced to none, if Ancient Conveyors are used instead of Plasma Conveyors, and if the player has reborn-proof walls.
 * Requires a large amount of BBBs, so the setup can't be done until the player already has few to several hundred rebirths or duped BBBs.


 * Ore lag can destroy the ore before it reaches the Tesla Resetter or Dark Magic.
 * A lot of Ores might be on the setup, making moderate to heavy lag. (IF Atomium is used.)
 * The update on October 8 2016 disabled upgrading ores for a few seconds after they have been teleported.

True Blinded Justice (High level Setup) (S)
This setup takes advantage of the buffed Blind Justice.

Simply put Atomium Mines directly into the Blind Justice. This will quickly enable you to buy a Cell Particalizer. When you buy that, place it and feed Yunium ores directly into it. This will quickly propel you to rebirth in 2–3 minutes.

Advantages Disadvantages
 * This is simpler and less luck-based than the Gate of Eclipse + Spitfire Iron Mine method.
 * This does not make lots of lag.
 * You only need to buy one shop item for this setup.
 * This does not need many Rebirth items. This can usually be done after obtaining the blind justice.
 * This can be built in a short time.
 * Using this to rebirth will take a bit longer than the Gate of Eclipse method. If the goal is Sp, then this method is considered to be unreliable to do.
 * When you reach med-high Sx, this is not very effective.

Overlord Setup
This type of rebirth strategy is for obtaining the overlord device. This start off as atonium mine (or newtonium) going into big bertha into a teleporter, then into a conveyor ramp into a loop. The loop has suspended refiners so ore gets upgraded. It leads into a fire putting out machine, like freon suppressor. Then place dragon blaster or big bad blaster. Wait until only 1 ore remains (remeber to take away the mine or else this will not work well. Then take away the dragon blasters or bbb. Then use the reversable convoyors to go through upgraders, into tesla, then into the upgraders again. This has a high chance for duodecillion. If you want, add a ore replicating ramp!

Dragon Blaster Loops (High Level Septillions to Nonillions Setup) (S) (P)
This strategy is highly based on the idea of the Big Bad Blaster Loops Setup. In short, in the setup, Ores, usually Newtonium, loop around a portable Upgrader that sets fire onto them and upgrades them, then their burning effects are removed by an Upgrader that extinguishes them (Wild Spore, Freon-Blast, Freon Sprayer), then after there are a few or one ore(s) left, they are further upgraded by a series of Limitless Upgraders, to increase their value to the value required for rebirth, or some other goal.

The difference between a BBB Loop setup and a DB Loop setup is that in DB Loop Setup, Dragon Blasters are used to upgrade the ore and set them on fire, but on a BBB Loop setup, Big Bad Blasters are used.

This setup can be used if you have at least 1 Dragon Blaster. This setup can be used to get Septillions and Nonillions, if used for rebirth. This can also be paired with a Morning Star Loop, Money Cap Upgrader Loops, and a series of many Limitless Upgraders to achieve the True Overlord Device or just tsTG or beyond, but that is another topic to be discussed.

You have to wait until much of the ores are eliminated to be the maximum value that you want to get. This can be made shorter if you know how much the whole Limitless Upgrader Series multiplies the ore value, and if you have an Ore Tracker or a Reversable Conveyor, since using a Basic Furnace to test ore value is unreliable when there are only a few ores left and if you don't have much time to put the Basic Furnace and connect it with the loop without the items said earlier.

Advantages: Disadvantages:
 * It does not require any items bought from the Masked Man.
 * It can be used to get Septillions up to Nonillions if used for rebirth.
 * It usually does not cause too much lag on the server, just like the BBB Loop.
 * Dragon Blasters are rare to get, so unless if you have a few or many Dragon Blasters, it will take several minutes for much of the ores on the DB Loop to be eliminated by exploding or moving off-conveyor.
 * It takes several minutes to build the setup, compared to other High-Level setups that can be built in just a few minutes

Dreamer's Anguish + Symmetrium Mine(Medium-High Level Setup) (s)
This setup is so easy if you get the Dreamer's Anguish. So put the Dreamer's Anguish down, then put the Symmetrium Mine over it then you will get Sx in like 10 seconds, then buy a Cell Particalizer, which is better, and get low SP.

Breeched Justice (Lives 250+) (s)
Highly simple setup. In total can crank out rebirths in 30 seconds or less.

Place a Breech Loader over a Blind Justice. This will enable you to buy a cell particalizer within two seconds. Then place Symmetrium Mines over the cell particalizer, due to the length of Symetriums's dropper, you can successfully place four symmetriums around a a particalizer.

Advantages: Disadvantages:
 * Super fast rebirthing
 * Extremely low setup time.
 * Uses shop items, so not a full reborn-only
 * The Breech Loader+Justice will not be making much compared to the Symmetriums.
 * Is not very useful for rebirthing from Lives 500+.

True Overlord (Lives 250+ True Overlord Obtaining setup)
First, spam rebirthing until you get all of the following: After that, in a corner, place the two Mornings in a loop. There needs to be 5-6 Nuclear Conveyors then a Conveyor ramp before each morning star, and (Preferably Freon Spayers) some sort of Full conveyor fire extiguishers, Except telsas, like Wild Spore. Make sure that there is two units of space outside of the nuclear conveyors (A Ore Transpoder is 6x6 units. You will replace three nuclears for a trasponder later. Make sure you have the space.)On one of the corners. put one to three (preferable three) Reversible Conveyors then a teleporter.
 * Two Morning Stars
 * One or Two Breech loaders
 * One or Two Dragon Blasters
 * Every other reborn upgrader, including two Overlord Devices.

Put a Birthday Upgrader that goes to a conveyor ramp that drops onto the loop if you have it. Otherwise ignore this step

The receiver should then input ore into a different loop, (Put this loop smashed up against the first to save space) In this loop, put up to two Dragon Blasters, and a Ore Duplicator + Large Conveyor Ramp rig into the loop. Surround it with walls and make sure to cover any unused unit with a tiny conveyor directing back onto the loop. Or a teleport sender back to the loop's receiver. Also in this loop, a reversable conveyor is needed at a corner to redirect ore into a different colored teleporter. Put a Wild Spore or Freon sprayer after the dragon blasters and wherever else on the loop. This is vital for ore survival.

The receiver of that teleporter leads to a trail of limitless upgraders. Here are all you need, you will need EVERY ONE LISTED + ANY MORE YOU CAN THINK OF. Items listed are not in any specific order unless noted. Some are only obtainable under certain circumstances.
 * Azure Refiner
 * Astral Predictor (This should go before the loop)
 * Overlord device
 * Quantum Ore Cleaner
 * Catalyst
 * four Professional Upgraders.
 * Guess what? Remember the gold 'ol days with portable ore advancers that you thought you were done lining so many plasma conveyors with? Well you gotta use all thirty here. However, while you are DB looping, you can also use the portables while its looping, to loop portables and and DB at the same time.
 * five Orbital Upgraders
 * four Ore Zappers
 * Ore Welder
 * Clockwork + a centering mechanism.
 * ore duplicator + large conveyor ramp rig.
 * Tesla (This must be in the middle)
 * Lightningbolt Refiner
 * Ore Illuminator
 * Twitch-powered upgrader (if have)
 * Pineapple refiner (if have)
 * A large conveyor ramp > way-up-high conveyor then a Big Bertha (the Way Up High conveyor will later be replaced with a Ore Transistor, or an Alien Relic if you have one.)
 * two Flaming Ore Scanners (Use right before the Tesla unless you have Wild Spore extra or freon sprayer, if in that case use three. IF you have two or more Twitch Scanners, use as many as you have instead.)
 * Chemical Refiner (if have, place last)
 * Executive Pilars (if have, use before the duplicator.)
 * Ore Tixicatior (if have)
 * Santa's Sleigh (if have)
 * The Beehive (if have, use between the ore transistor and large conveyor ramp.)
 * NEVER use Schrodingers or Gates of Eclipse. They can ruin your ore, and are not needed.

After the tesla, put a conveyor ramp, and reversable conveyor. One side goes back to the receiver at the start of this trail, the other goes to the best furnace you have, and a setup to suit it.

Precedure:

Loop Breech Loader ore with the morning until the mornings are consistently flashing black for each ore.

Then switch the revers able conveyor's direction into the Dragon Blaster Loop.

During the dragon blaster loop, loop it until there is one or two ore, and it has gone through several times.

Then switch the dragon blaster's reversable conveyor

Dragonglass + cells(Life 100-501)
This setup is fairly simple, all you need is 1 Dragonglass Mine, and a good cell furnace, such as Dreamer's Anguish, but if you don't have that, Thingamajig will work just fine. Just place the mine over the cell, and click for the money (Dragonglass is a remote mine). With Thingamajig, you should rebirth in 1-2 minutes. With Dreamer's Anguish, you should rebirth in seconds.

Octillions setup (life 501+)
Very easy and short setup to make that can easily get you O, and if you are lucky, N, de and sometimes Ud. This is a straight-line setup. You will need:
 * An Aether Refiner (or a Nature's Enchantment Enchantment if you own one)
 * A Tesla Resetter
 * 2 True Overlord Devices
 * 16 Big Bad Blasters
 * 8 Dragon Blasters
 * 13 fast conveyors (i.e. Festive Conveyors or Discord Conveyors
 * Breech Loader

You start of with the Aether Refiner or Dreamer's Enchantment at the very edge of your base. Then you add a True Overlord Device, followed by a Tesla Resetter, then another True Overlord Device. Then you add the 13 conveyors going into the TOD. On each side of the conveyor you want 2 groups of double placed Dragon Blasters, and 4 groups of double placed BBBs. Then you add your Breech loader and wait.

Advantages:
 * Automatic
 * No loops
 * Easy to setup and remember
 * Easily gets you to O, N and possibly de.

Disadvantages:
 * Requires 2 True Overlord devices
 * Can cause lag
 * Requires double placing (which many players find difficult)
 * Ore will spew everywhere and will require either segments or an ore pulsar/quasar.
 * Breech loader can glitch and will stack ore.

Dragonglass parasite (life 200+)
Very quick and easy setup to build, and can easily get sx, Sp, O and N. Requires very few items.

You will need:
 * The Great Parasite
 * 1-4 Dragonglass Mines
 * 3 Breech loaders

You start of with The Great Parasite placed down in your base. Then you place 4 (or as many as you have) Dragonglass Mines down around it. Then you place your 3 Breech Loaders down and constantly activate your Dragongkass Mines. The value will keep increasing from Qn per ore to O per ore

Advantages: Requires very few items
 * Very fast money
 * No loops
 * Easy to setup and remember
 * Easily gets you to sx, Sp, O and N.

Disadvantages:
 * Constant button spamming.
 * The Great Parasite only lasts one life, and therefore is disappear after you Rebirth.
 * Breech loader can glitch and will stack ore.